What's up dog? It seems that in your internet travels, you've wound up
in my hole! (not like that, you fucking sicko.) Over the last couple of years, I've had a lot of personal problems, so excuse me if I go long periods of time
without updating my site. If my site is broken for you in any way, it is your fault
and I blame you for all of my problems.(btw, let me put you on some shit)
This site is heavily inspired by those of sadgrl,
MelonKing, Fauux, and Omni, though I tried to put my own spin on the site. I don't want this to be another boilerplate site of just copy-pasted code, so I made sure to recreate
elements that I liked by writing my own code instead of taking someone else's.
Getting back into glitch art and datamoshing
I've taken quite a long break from programming and attempting to make shitty glitch art, but I'm back for a little now.
I'm working on a maze game to challenge myself more, and I'm planning on getting back into trying to make more art.
Here's something that I made tonight:
And here's a gif version of it I made:
Creating my own Discord bot
It's been years since I made my last Discord bot, so I have to pretty much relearn the entire API, as I've forgotten most of it. It's also changed a lot with adding the
functionality of slash commands instead of parsing the information straight from a user message. This bot is going to be for my Rust(the game, not the programming
language) Discord server. I'm planning on making it a music bot with integration with the Rust API to read team chat and for people to interact with smart
switches in our base. I'll probably add some integration with the ChatGPT API as well just for fucking around, maybe I'll even do something with AI image creation.
Overall though, I don't have much as of yet because everytime I start to get somewhere with my programming, I decide that I want to do it a different way, which means
I have to completely restart. I restarted like three times in the span of two days. Later on, I'll post images of my bot working, and maybe I'll put the code on Github
and then link it here.